Combat power combines a species-point total, level and several bonuses into one score. The calculation below shows which bonuses multiply the core and which add points afterward. It measures the score expression, not damage dealt by a particular build.
Assembling the score
The expression has a rounded core and separate additions. Keeping those parts visible helps when comparing two builds.
Combat-power calculationPOWER-01
L = min(80, max(1, level))
S = HP_species + 2 × ATK_species + DEF_species + MDEF_species
+ REGEN_species + BREAK_species
core = round((6 × L + 35) × adjusted_S × (1 + 0.05 × enhanced_skill)
× (1 + 0.00055 × potential_score) × 0.005)
output = max(1, core + 20 × enhanced_skill + gear_score + 0.3 × potential_score
+ resonance_score + 5 × (collected_forms − 1 + special_forms))
Clamp supplied level to 1–80. The species total counts ATK twice and the other five species inputs once. When that weighted total is exactly 654 it is reduced by 16 before the calculation. Missing carry, potential and resonance values default to zero.
The components have the following meanings:
enhanced_skillis 1 when an enhanced skill is unlocked, otherwise 0.potential_scorecombines the stat-level score lookups, including weighting for recommended attributes. It is not a plain sum of Potential points.gear_scoreincludes the equipped core and valid assist items.resonance_scoreis the configured contribution from the current Resonance stage and level.collected_formsandspecial_formsare two collection counts requested from the Aniilog. The second is an additional form count, not a boolean saying this Aniimo has a special appearance.
Worked example
With level 50, weighted species total 600, no extra bonuses, one collected form and zero in the additional collection count, the core is round(335 × 600 × 0.005) = 1,005. With an enhanced skill unlocked, the unrounded core is 1,055.25 and the separate enhancement addition is 20. The exact rounded total follows the supplied round helper.
The combat-power caller and its major input sources are identified. Exact tie handling by the round helper and every lookup contribution remain separate details. Combat power alone does not predict relative damage or the best build.